Author: Andrew Walker
Date: 18:52:02 07/15/04
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On July 15, 2004 at 20:58:48, Robert Hyatt wrote: >On July 15, 2004 at 20:27:06, Andrew Walker wrote: > >> >>This may already be possible, but if it isn't I'd like to suggest adding it to >>a future version. When analysing a list of positions or a game, it would be nice >>to be able to set a time limit for the position, so that when this time is >>reached the search completes on the present ply depth. >> >>As an example, if you normally search a list of positions for 1 hour each, >>with this option you could chose say 40 min. When a ply depth completes after >>this time it's not likely to complete searching the primary move before 1 hour >>so it may as well move on. Some other moves may take a bit over an hour but >>you will get more analysis knowing that depth has been completed. I think this >>will make the analysis time be used more efficiently, any commemts? >> >>Andrew Walker > >I think it would be confusing. IE at present, you give a time limit to search >for the best move. If that is not the move played in the game, rather than >using that time limit to compute the score for the move played, crafty demands >that the played move be searched to the same depth as the best move, so that the >scores will be comparable.. My suggestion is really aimed at when you don't want to search on a "best" or played move. One example might be analysing a large number of opening positions.
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