Author: Brian Katz
Date: 20:55:49 07/18/04
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On July 18, 2004 at 23:39:23, Brian Katz wrote: >I tried Downloading a set of 6 man Tablebases as a test set. I chose KQQQKQ >since there are no sub-endgames necessary for this particular ending, as would >be the case if pawns were still on the board. >I know from prior experience with 5 man tablebases, that if some 5 man endings >were missing, it would cause Fritz to misplay some endings, since it would not >know "Perfectly", some of the possilble endings. >Such was the case with KRPKR. If some endings like KRRKR or KRBKR were missing, >it would cause Fritz to have to calculate, rather than know perfectly, the >possible ending that could arise. >I chose KQQQKQ because there are no other possible endings that could arise, >other than less pieces, so Fritz 8 should have been able to play this ending >perfectly, and it does not. >Is there something else that I need to do to make them operate properly? >Any help in this matter would be greatly appreciated. > >Thanks >Brian It appears to be an engine compatiblity problem. I tried the above mentioned ending with Crafty 19.14 and it worked just fine. However, with Hiarcs8 and Fritz8 and some lower versions of Crafty, it did not. Brian
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