Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Is there an FAQ

Author: Dann Corbit

Date: 17:35:38 07/19/04

Go up one level in this thread


On July 19, 2004 at 20:21:15, N.sathyashrayan wrote:

>On July 19, 2004 at 20:10:47, Dann Corbit wrote:
>
>>On July 19, 2004 at 19:55:53, N.sathyashrayan wrote:
>>
>>>I might me annoying some body if I ask the same question which could have been
>>>asked
>>>several times. So some body maintains a FAQ?
>>
>>There is no FAQ.  Thank you for the courtesy of asking.
>>
>>There is an archive search feature, that sometimes works and sometimes does not.
>>Here is the direct link:
>>http://chessprogramming.org/cccsearch/
>
>Thanks, I collect archives of CCC and also make a search with some key
>words in chess programming.
>
>>There is a forum for questions specifically about Winboard chess engines:
>>http://f11.parsimony.net/forum16635/
>>
>>And a Winboard FAQ:
>>http://www.aarontay.per.sg/Winboard/index.html
>>
>>chess-engines@yahoogroups.com might be a worthwhile resource if you plan to
>>write a winboard engine.
>>
>>There is a newsgroup called news:rec.games.chess.computer but it contains mostly
>>junk.  I used to visit from time to time, but have not been back there in a
>>couple years now, I think.
>>
>>Is your interest primarily in programming or as an end-user?
>
>Both,learning data struct just for the past two years by self-learning.
>Playing FIDE tournments after a long gap (7 years).

After you read the web sites that have programming tutorials, I recommend the
following:
Compressed postscript:
http://brick.bitpit.net/~marcelk/2002/marcelk-thesis.ps.gz
Or PDF (a lot bigger to download):
http://brick.bitpit.net/~marcelk/2002/marcelk-thesis.pdf

And then the book of Ernst Heinz:
http://supertech.lcs.mit.edu/~heinz/node1.html

You can find some chess programming papers here:
ftp://cap.connx.com/pub/chess-papers/



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.