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Subject: Re: Trojan Horse (crafty)

Author: Derek Paquette

Date: 12:27:16 07/21/04

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On July 21, 2004 at 11:29:10, Robert Hyatt wrote:

>On July 20, 2004 at 22:02:46, Derek Paquette wrote:
>
>>I saw bob talking briefly about this 'coding'
>>what exactly is it?
>>
>>does it sacrifice a pawn if it thinks that the person its playing is just going
>>for a draw?
>>how exactly does it work
>>
>>thanks in advance,
>
>
>The trojan horse attack is a generic position where the computer has castled
>(usually king-side) and the human has not.  The human plays something like Ng5,
>the computer responds with h6 to drive it away.  Rather than retreating, the
>human plays h4 and if the computer plays hxg5, the human plays hxg5 and has a
>terrific attack down the h-file.  The trojan horse code in crafty simply gives a
>huge penalty for taking the piece and opening the file, to avoid the problem
>completely.

ah thank you very much, however I believe I asked the wrong question
there is 'talk' that Crafty has special code for dealing with a pawnwall that
humans sometimes setup,

could you talk a little about that code?
Do you feel Crafty is better than some commercial programs for fighting humans
(shredder especially)

what is your experience on ICC with crafty vs humans?
perhaps that could shed a bit of light on the crafty vs humans debate that is
going on, (if its the best to play GM's with)



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