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Subject: Re: ICC: strange thing with time?

Author: Robert Hyatt

Date: 21:00:25 12/29/98

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On December 29, 1998 at 18:01:12, Inmann Werner wrote:

>Hello.
>
>I played today with my engine and winboard on ICC. If I play one game, and then
>restart ICC everything is ok.
>If I play two games in line, I loose on time. A checked the Winboard debug File,
>and it gave me seconds before loosing on time the command
>time 5800
>Does that not mean, i have 58 secs left?
>The problem is, my program parses the time command and uses it.
>What could be wrong?
>
>Werner


lots of answers:

1.  lag. are you running with timestamp?  if not, lag can cause this.  If
you are using timestamp, go to 2 below.

2.  programming bugs that prevent you from properly sending a move to
xboard/winboard, such as forgetting to either disable buffering, or forgetting
to do a fflush(stdout).  And screwing up on input so that you miss a move.
This happens frequently if you use scanf() type buffered input.

too many of us are running on ICC using xboard/winboard for there to be such
gross bugs in it, so it is more likely that you are simply hitting some sort
of bug in your interface...



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