Author: Daniel Clausen
Date: 02:46:55 07/23/04
Go up one level in this thread
On July 22, 2004 at 16:49:41, Steven Edwards wrote:
>How many ways can a game terminate? Here's my list, taken straight from
>Symbolic's toolkit source:
>
>// Game terminations
>
>typedef enum
>{
> CTGameTermNil = -1,
[...]
> CTGameTermUnterminated
>} CTGameTerm;
>
>The above are useful for supplying a meaningful value for a PGN "Termination'
>tag pair.
>
>Any suggestions for additions?
CTGameTermOpponentsGUIClaimsDrawAlthoughEngineDoesntHaveAClue ;)
Sargon
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.