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Subject: Re: GES: win32 engine

Author: GeoffW

Date: 09:41:58 07/23/04

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Hello David

I downloaded and gave your new version a quick try on my Win XP P4 2.2 Gig
machine under Arena, still no joy, it crashed in the same way as before.
If you have got a Win32 Visual Studio compile available and don't mind sending
me the source code, I will run it through the debugger and let you know where
exactly it is crashing ?

     Regards Geoff



On July 23, 2004 at 10:03:56, David B Weller wrote:

>Hi all,
>
>My chess engine has had a few bugs removed from it.
>
>http://home.comcast.net/~opraus/
>
>GES is a Winboard engine written in C++, using: 0x88 board, PVS, verified null
>move R=2, Aspiration radius 0.30, and quiescent search [w/o/ futility cut-off]
>extensions include: check, pawn to 7th, and mate-threat from Null-move.
>[currently, 1-reply is in place, but not used]
>All moves are searched in quies() when stm is in check [???]
>
>
>There have been reports of trouble with Fritz, Arena, and WB2UCI - I use Arena
>w/o/ problems, so its hard for me to know what to do.
>
>I did remove a call to kbhit() which I was using to interupt the search, which
>*may* have helped??
>
>-David



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