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Subject: Crafty TBs access question

Author: Ingo Bauer

Date: 10:57:23 07/25/04


Hello

I am running Crafty in a little match. I use all 3,4 and 5 Pcs Tbs. Crafty is
accessing them without any problems during search but ... when the 5 Pcs
position is reached Crafty stops using them and is calculating its moves. So far
no harm happend because I only watched dead drawn endings but of course a lot of
time is used. The other engines is using the imediately till the end.

Is this related to some *.rc mistake I made?

The crafty.rc I am using is:
hash=192M
hashp=64
tbpath=c:\games\tbs
cache=64M
egtb
xboard
computer
ponder off
exit

It is the Shredder Classic GUI I am using with WB-Protokoll I.

Any clue anyone.

Thx Ingo

PS: Thank god that there is UCI, this will be the only WB-Engine I will ever
use, because of its "referece" caracter! I swear! How can someone think around
thousand corners to configure all these engines. It seems to be more complicated
than the game that they are playing!



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