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Subject: Re: Crafty TBs access question

Author: Peter Berger

Date: 11:04:50 07/25/04

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On July 25, 2004 at 13:57:23, Ingo Bauer wrote:

>Hello
>
>I am running Crafty in a little match. I use all 3,4 and 5 Pcs Tbs. Crafty is
>accessing them without any problems during search but ... when the 5 Pcs
>position is reached Crafty stops using them and is calculating its moves. So far
>no harm happend because I only watched dead drawn endings but of course a lot of
>time is used. The other engines is using the imediately till the end.
>
>Is this related to some *.rc mistake I made?

Most probably not - it looks more like Crafty's infamous swindle mode ;) .

Add

swindle off

to your crafty.rc file to avoid this feature.

>It is the Shredder Classic GUI I am using with WB-Protokoll I.

Another comment. There are a few issues with the WinBoard support of Shredder
Classic GUI (esp some interpretations what commands to send to engines) . You
are probably better of with a WB2UCI Setup IMHO ( and no, I don't claim this
will make a significant difference).

Cheers
Peter



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