Author: Peter Berger
Date: 11:04:50 07/25/04
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On July 25, 2004 at 13:57:23, Ingo Bauer wrote: >Hello > >I am running Crafty in a little match. I use all 3,4 and 5 Pcs Tbs. Crafty is >accessing them without any problems during search but ... when the 5 Pcs >position is reached Crafty stops using them and is calculating its moves. So far >no harm happend because I only watched dead drawn endings but of course a lot of >time is used. The other engines is using the imediately till the end. > >Is this related to some *.rc mistake I made? Most probably not - it looks more like Crafty's infamous swindle mode ;) . Add swindle off to your crafty.rc file to avoid this feature. >It is the Shredder Classic GUI I am using with WB-Protokoll I. Another comment. There are a few issues with the WinBoard support of Shredder Classic GUI (esp some interpretations what commands to send to engines) . You are probably better of with a WB2UCI Setup IMHO ( and no, I don't claim this will make a significant difference). Cheers Peter
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