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Subject: Re: Crafty 19.15 vs ShredderClassic-engine (long)

Author: Bryan Hofmann

Date: 12:26:36 07/27/04

Go up one level in this thread


On July 27, 2004 at 14:57:02, Robert Hyatt wrote:

>On July 27, 2004 at 13:32:54, Ingo Bauer wrote:
>
>>Hi
>>
>>>>Second round with Crafty having black just started and of course I deleted all
>>>>learning values from the previous round!
>>>
>>>Not sure for the reasoning for doing this.  Humans are not allowed to learn
>>>anything when they play white and lose, so that they can use that information
>>>when playing black???
>>
>>Of course I delete the learning for both engines!!! All I wanted to do is having
>>the same clean start for both engines. The engine that is having white would
>>have the possibility to learn something for its "black" game that the other
>>engine could not do when having black first.
>
>That logic is broken.  If an engine plays black, it learns for "both sides".  If
>an engine is white, the same thing holds.  Disabling learning seems wrong, since
>it is a part of each engine, depending on how well it is implemented.  Tuning
>bits of a program on or off on a whim seems somehow wrong unless the goal is
>_not_ to measure the strength of the entire "entity" but rather to measure the
>strength of a subset...
>
>
> (And, yes the black-first engine
>>could learn something for its white game, but who knows if that is identical?)
>>
>>>Why not just disable learning completely?
>>
>>Yep, you are right here. I could (and should) have done this. Have not thought
>>about it but do you think that deleting it after each round is doing any harm? I
>>am pretty sure that does not matter. I will do it for future games.
>
>For "Nunn matches" I don't think it matters since in theory, the same position
>will not be reached twice since each opening is different.
>
>However, the idea of keeping learning active makes sense since each program
>plays the same opening from both sides.  What it learns from one side ought to
>influence it when it plays the other side, like a human...
>

I'll add it does exactly that! Here is a small test I did with Crafty dealing
with the Learn off vs on. I ran a 5/2 match Crafty 19.15 vs Ruffian 1.0.5 using
the Nunn I & II openings and mirroring them so both engines played each opening
as White & Black. As you can see there is a 65 point difference in strength.
Since there were no books used in this match this represents the strength
difference of position learning only.


Crafty 19.15 Learn Off - Ruffian 1.0.5 : 17.5/60 9-34-17
(==1=0000==000==00==110000000==010=1001010=01=00=0=0000=00100)
Elo : -154
Margins :
68 % : (+ 47,- 33) -> [-187,-107]
95 % : (+ 90,- 70) -> [-224, -64]
99.7 % : (+131,-112) -> [-266, -23]


Crafty 19.15 Learn On - Ruffian 1.0.5 : 22.5/60 13-28-19
(=0==0100==01==01==010=000000===101=011110=01==1=0=0000010000)
Elo : -89
Margins :
68 % : (+ 39,- 37) -> [-126, -50]
95 % : (+ 76,- 78) -> [-166, -13]
99.7 % : (+113,-123) -> [-211, 24]




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