Author: Christophe Theron
Date: 20:05:05 07/30/04
Go up one level in this thread
On July 30, 2004 at 20:26:19, Uri Blass wrote: >On July 30, 2004 at 20:03:55, Christophe Theron wrote: > >>On July 30, 2004 at 06:47:39, Gerd Isenberg wrote: >> >>>On July 29, 2004 at 23:18:53, Walter Faxon wrote: >>> >>>>On July 29, 2004 at 17:34:11, Christophe Theron wrote: >>>> >>>>>On July 29, 2004 at 14:07:10, Robert Hyatt wrote: >>>>> >>>>>>On July 29, 2004 at 06:26:52, Gian-Carlo Pascutto wrote: >>>>>> >>>>>>>http://arxiv.org/ftp/cs/papers/0406/0406038.pdf >>>>>>> >>>>>>>I stumbled onto this when doing a search for Axon. >>>>>>>Not seen it mentioned here yet. >>>>>>> >>>>>>>They also have a paper about hashing out which I can't >>>>>>>download. >>>>>>> >>>>>>>-- >>>>>>>GCP >>>>>> >>>>>> >>>>>>Doesn't strike me as particularly interesting. IE it almost seems that they >>>>>>don't realize that most programs store positions in a repetition list as 64 bit >>>>>>Zobrist integers... >>>>> >>>>> >>>>> >>>>>Actually I think it might be interesting. >>>>> >>>>>Recently, when I was rewriting the core of the Chess Tiger engine, I realized >>>>>that I could get even more speed by not computing the hash keys during the >>>>>quiescence search for example. >>>>> >>>>>In my case, it would have meant some more changes in the engine and the way I do >>>>>QSearch. But for some programs, it could be interesting. >>>>> >>>>>The problem then is how do you check for repetitions? >>>>> >>>>>If you allow checks and escape from checks in your QSearch, and if you actually >>>>>extend them in some way, you have to detect repetitions. >>>>> >>>>>So a lightweight, hash key free, repetitions detector is a must in this case. >>>>> >>>>>It could also be interesting for people who want to write a very small chess >>>>>program for portable units. >>>>> >>>>>But I think there is a better method than the one given in the paper. I would >>>>>use an array of integers, one per piece on the board. The array starts filled >>>>>with 0. Every time a piece is moved I would add the move vector to the integer >>>>>in the array. >>>>> >>>>>A repetition is detected when all the array is filled with 0 (nul vectors). It >>>>>is possible to use a "master vector" that receives all the individual vectors >>>>>after every move. One has to check the whole array only when the master vector >>>>>is nul, otherwise there cannot be a repetition. >>>>> >>>>>This method also works backwards (from the current move back to the last >>>>>irreversible move), but avoids any search in the concatenation list. >>>>> >>>>>It should be significantly faster than their method. >>>>> >>>>>Now I should write a paper. :) >>>>> >>>>> >>>>> >>>>> Christophe >>>> >>>> >>>>Will this detect when two like pieces have "traded places" in the repeated >>>>position? >>> >>>Good point. >>> >>>I don't see how the "New Approach" handles "traded places" as well, because the >>>list_of_moves doesn't contain piece information but only from/to squares. >>> >>>So occasionally the "New Appoach" may miss some repetitions, where rooks or >>>knights have traded places. Whether this is practically relevant is another >>>question. >>> >>>Gerd >> >> >> >>It will also catch the cases where pieces have just traded squares. >> >>Each piece is tracked individually by a vector summing up all of its moves. When >>all vectors are 0, all pieces have been moved back to their "original" square. >> >>The "master vector" is just a way to tell quickly if it is possible that there >>is a repetition, and in this case all the individual vectors must be checked. >> >>It is a "perfect" detector in the sense that it will not make any mistake. >> >> >> >> Christophe >If I understand correctly >it can miss some repetitions when 2 white rooks traded squares because in that >case not all vectors are 0 and vector of one rook is positive when vector of >second rook is negative. > >Uri Mmh... You are right. So it is not perfect in that sense. Someone has a solution for this? Actually I think the detector mentionned in the paper would have exactly the same problem. Christophe
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