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Subject: Re: Shredder Classic vs cm9k and crafty in arena 1.08

Author: Jason Kent

Date: 09:34:42 07/31/04

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I used one CPU (2.8GHz P4 w/HT + 800FSB) with ponder off.  I used Dr. Deeb's
"w-deeb-v02__powerbook.abk", and all engines used 128MB hash and no TBs.

I'm not sure we can count on SSDF's continued efforts, I haven't seen any
updates for quite some time.

I thought it was unusual for the Default cm9k settings to do better than the
custom settings.  I just did a match between my custom cm9k setting and shredder
classic, and classic won by two games.

Jason

>
>>This is with the registered version.  I'm almost sorry I bought it.  The
>>handicapped levels are kinda fun though, and don't take up hardly any processor
>>usage.
>
>Your results are interesting, but not conclusive. Ingo Bauer said that some
>German magazines were testing it and thought the difference from Shredder 8 to
>be *less* than what SMK announced, and then there are the results he himself
>obtained. Out of curiosity could you give more details on your testing? Were
>both engines using different CPUs (does Arena know how to properly do this?),
>how much hash memory was used, and finally what opening books?
>
>In any case, the fact is that it is a new and different commercial engine and as
>such deserving of being tested on the SSDF list. I was always under the
>impression that SSDF's priority in testing was for commercial engines, weak or
>not. If pure strength were the issue, then why bother testing stand-alones today
>or Palm versions of engines, which are bound to be weaker than a top PC engine
>on a top PC?
>
>                                       Albert
>
>>
>>On July 31, 2004 at 02:14:41, Albert Silver wrote:
>>
>>>On July 30, 2004 at 17:36:39, Jason Kent wrote:
>>>
>>>Just a question, was this done with the Demo of Shredder Classic or the
>>>registered version? I ask since the site does warn in the FAQ:
>>>
>>>"Frequently asked questions and answers"
>>>What are the restrictions of the non-registered test version?
>>>
>>>(...)Furthermore, Shredder Classic will automatically switch to the easiest
>>>level of play after a certain period of time after the program start.
>>>
>>>                                       Albert
>>>
>>>>   Engine        Score                    DE                   En    S-B
>>>>1: DEFAULT       14.0/20 ···················· 1=0111111100111=0011   84.00
>>>>2: EngineClassic 6.0/20  0=1000000011000=1100 ····················   84.00
>>>>
>>>>20 games played / Tournament finished
>>>>Level: Blitz 10/0
>>>>Hardware: Dual              Intel(R) Pentium(R) 4 CPU 2.80GHz
>>>>Operating system: Microsoft Windows XP Build 2600
>>>>
>>>>   Engine        Score                          r1                         En
>>>>S-B
>>>>1: r1            14.5/25 ·························· 1100110111=111=0=11000100?
>>>>152.25
>>>>2: EngineClassic 10.5/25 0011001000=000=1=00111011? ··························
>>>>152.25
>>>>
>>>>25 of 25 games played
>>>>Level: Blitz 10/0
>>>>Hardware: Dual              Intel(R) Pentium(R) 4 CPU 2.80GHz
>>>>Operating system: Microsoft Windows XP Build 2600
>>>>
>>>>   Engine        Score                        gl                       En    S-B
>>>>1: gladiator     14.5/24 ························ 11010=011110100011111010
>>>>137.75
>>>>2: EngineClassic 9.5/24  00101=100001011100000101 ························
>>>>137.75
>>>>
>>>>24 of 24 games played
>>>>Level: Blitz 10/0
>>>>Hardware: Dual              Intel(R) Pentium(R) 4 CPU 2.80GHz
>>>>Operating system: Microsoft Windows XP Build 2600
>>>>
>>>>   Engine        Score                        Cr                       En    S-B
>>>>1: Crafty_1914   8.0/11 ························ 111=101=110
>>>>24.00
>>>>2: EngineClassic 3.0/11 000=010=001              ························
>>>>24.00
>>>>
>>>>11 of 20 games played
>>>>Level: Blitz 10/0
>>>>Hardware: Dual              Intel(R) Pentium(R) 4 CPU 2.80GHz
>>>>Operating system: Microsoft Windows XP Build 2600



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