Author: Gian-Carlo Pascutto
Date: 09:12:04 08/02/04
Go up one level in this thread
On August 02, 2004 at 00:02:07, Stuart Cracraft wrote: >On August 02, 2004 at 00:01:18, Stuart Cracraft wrote: > >>So I had nothing better to do and drastically >>stripped down my evaluation (which was already >>pc/sq only) to make some of the tables all zeros. >> >>The speedup was negligable but I was surprised to >>see a 2.3% improvement in score on a problem set. >> >>Seems that some "knowledge" is really best left out. >> >>Stuart > >And yes I know the point that this will hurt in a >real game. > >Sign me, > >The Problemist It's worth trying if that's really true. Someone once quoted Chrilly Donninger as saying (about Nimzo) "The stupider I make it, the better it plays!". Broken knowledge often hurts more than it helps. -- GCP
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