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Subject: Re: simplifying evaluation

Author: Gian-Carlo Pascutto

Date: 09:12:04 08/02/04

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On August 02, 2004 at 00:02:07, Stuart Cracraft wrote:

>On August 02, 2004 at 00:01:18, Stuart Cracraft wrote:
>
>>So I had nothing better to do and drastically
>>stripped down my evaluation (which was already
>>pc/sq only) to make some of the tables all zeros.
>>
>>The speedup was negligable but I was surprised to
>>see a 2.3% improvement in score on a problem set.
>>
>>Seems that some "knowledge" is really best left out.
>>
>>Stuart
>
>And yes I know the point that this will hurt in a
>real game.
>
>Sign me,
>
>The Problemist

It's worth trying if that's really true.

Someone once quoted Chrilly Donninger as saying (about Nimzo)
"The stupider I make it, the better it plays!".

Broken knowledge often hurts more than it helps.

--
GCP



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