Author: Stuart Cracraft
Date: 18:10:38 08/02/04
Go up one level in this thread
On August 02, 2004 at 12:12:04, Gian-Carlo Pascutto wrote: >On August 02, 2004 at 00:02:07, Stuart Cracraft wrote: > >>On August 02, 2004 at 00:01:18, Stuart Cracraft wrote: >> >>>So I had nothing better to do and drastically >>>stripped down my evaluation (which was already >>>pc/sq only) to make some of the tables all zeros. >>> >>>The speedup was negligable but I was surprised to >>>see a 2.3% improvement in score on a problem set. >>> >>>Seems that some "knowledge" is really best left out. >>> >>>Stuart >> >>And yes I know the point that this will hurt in a >>real game. >> >>Sign me, >> >>The Problemist > >It's worth trying if that's really true. > >Someone once quoted Chrilly Donninger as saying (about Nimzo) >"The stupider I make it, the better it plays!". > >Broken knowledge often hurts more than it helps. > >-- >GCP Well said.
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