Author: morphy
Date: 04:10:59 08/03/04
Go up one level in this thread
On August 03, 2004 at 06:42:02, Uri Blass wrote: >On August 03, 2004 at 06:08:16, morphy wrote: > >>On August 03, 2004 at 05:48:15, Gerd Isenberg wrote: >> >>>On August 03, 2004 at 04:54:11, morphy wrote: >>> >>>>Why the valutation is always referred to the material advantage (where a pawn in >>>>more is the unit) and we can't have a valutation in tems of percentage of >>>>probability for winning and drawing? >>> >>>Maybe you find some answers at R. Scharnagl's SMIRF sites: >>> >>>http://www.chessbox.de/Compu/schachwert1_e.html >>>and following. >> >>Thank you very much, I'm analyzing the site... >>I don't understand the Reply by Uri Blass, I'm not an expert programmer but i >>want begin to understand some principles and I asked some doubt to you. > >The point is that it is more easy to have evaluation in pawns then in >probabilities. > >It is hard to evaluate probabilities based on the position(espacially in the >middle game). > >material is more easy and later if you want to consider probability you can give >bonus for simplification of the position and to evaluate material advantage as >worth more when there is less pieces. > >I agree that probabilities in theory are better but practically it is harder to >write code that only deals with probabilities. > >Uri I believe that for approach a valutation in terms of probabilities intestead of bonus and/or material advantage, simlpy by ratio of White's advantages with Black's, instead than difference of them. Why not any ratio?
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