Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: quiescence deep

Author: Eric Oldre

Date: 12:10:08 08/04/04

Go up one level in this thread


On August 04, 2004 at 15:01:12, Pallav Nawani wrote:

>On August 04, 2004 at 14:52:45, Cesar Contreras wrote:
>
>>I'm having problems figuring out how to implement an SEE, i supose you need to
>>generate all moves to both sides, ordering on any way the captures, and
>>calculate the captures. Any info you can add will be apreciated.
>>
>>Thx
>
>You could look at the code of Sjeng Free & Fruit. I am doing the same thing as I
>also wish to implement SEE :)

Looking at the fruit source helped me out a lot when coding my SEE routine, but
i was amazed at what a difference it made in my tree size, a huge reduction,
well worth the effort.

My SEE is not very fast and my program ends of spending about 20% of it's time
in the SEE function, but still it improved strength dramatically.

just thought you might like the encouragement, since i know i got quite
frustrated trying to code mine.

Eric



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.