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Subject: Re: quiescence deep

Author: Cesar Contreras

Date: 12:28:54 08/04/04

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>
>  This is the idea. The implementation is more fun if you figure out ;)
>
>  José C.

I have implemented something that works like that, maybe it's a bad
implementation, but it got's worse than without SEE.

I see some problem calculating echanges on a unique square, because exchanges
can affect many squares. Let's say white take a bishop en e3, but black can take
a queen on d5. Something like this. And if i use it for prunnig i think i can
miss some good captures. I'm missing something?




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