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Subject: Re: Interesting search problem

Author: Anthony Cozzie

Date: 14:59:25 08/04/04

Go up one level in this thread


On August 04, 2004 at 15:27:46, José Carlos wrote:

>  In a test game, this position happened:
>
>[D]3r4/6k1/P5p1/1PP2p2/2Qnrb1q/1B5P/5PP1/R2R3K w - - 3 40
>
>  White, an old version of Shredder, was seing a7 here for some moves before,
>with a plus score. At this point, at depth 11, it fails low on a7 (Qxf2 is very
>strong then) and looks for another move. It chooses c6 with a plus score. Time
>runs out and... c6??
>  My impression is that Shredder was extending a7 (pawn to 7th), so it was
>searching it a ply deeper than c6. But the refutation is the same!
>  A possible solution for this is not allowing extensions for the moves in the
>root position. Another solution: to force another iteration after the fail low
>in the root (or the idea of Sune, IIRC, of doing a depth+1 null window search
>for the new root move, but only after a fail low in the root). Or even forcing
>the extensions for the non PV moves at the root if the PV move was extended and
>failed low.
>  Any experiences on the matter?
>
>  José C.

I think this is just a tough position, but some of it is pawn eval v kingsafety.
 In this case it looks like the king attack is stronger than the passers, but it
is just a tough position.  Zappa doubts a _lot_ on this one.

1x1.8
1. Qc4-c3 Qh4xf2 2. Rd1-f1 Qf2-e3 3. Qc3xe3 Bf4xe3 4. a6-a7 Nd4xb3 5. a7-a8=Q
Rd8xa8 6. Ra1xa8 Be3xc5
 = (-0.37)	Depth: 13/30	00:04:10.98	194590kN (775 KN/s, 0 splits, 0

2x1.8
1. Qc4-c3 Qh4xf2 2. Rd1-f1 Qf2-e3 3. Qc3xe3 Bf4xe3 4. a6-a7 Nd4xb3 5. a7-a8=Q
Rd8xa8 6. Ra1xa8 Be3xc5
 = (-0.37)	Depth: 13/30	00:02:18.48	213321kN (1540 KN/s, 955 splits, 133 aborts)
1. Qc4-c3 Qh4xf2 2. Rd1-f1 Qf2-e3 3. Qc3xe3 Bf4xe3 4. Ra1-d1 Nd4-e2 5. Rd1xd8
Ne2-g3 6. Kh1-h2 Ng3xf1 7. Kh2-h1 Be3xc5 8. Rd8-d7 Kg7-h6
 = (-0.22)	Depth: 14/30	00:03:11.61	296222kN (1546 KN/s, 1240 splits, 146
aborts)

Speedup is only 81% :(

anthony



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