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Subject: ProDeo : possible improvements

Author: Bruce Humphrey

Date: 20:02:40 08/05/04


Hello people

Here just two quick thoughts about ProDeo. Maybe they could be improvements, or
maybe not and I am completely wrong!

1) Use tablebases. Not sure how it would affect ProDeo, probably it would help,
at least 5%?

2) ProDeo seems to move almost too fast. After 46 moves against Crafty, in a 60
30 match (thanks for playing me standard!), ProDeo had 51 min left and Crafty
27. Also on Blitz games (Except against Rebel :-) it seems to take quite less
time than the opposition.

Thanks for your thoughts, Bruce



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