Author: Thorsten Czub
Date: 23:30:23 08/05/04
Go up one level in this thread
On August 05, 2004 at 23:33:59, Mike S. wrote: >On August 05, 2004 at 23:02:40, Bruce Humphrey wrote: > >>1) Use tablebases. Not sure how it would affect ProDeo, probably it would help, >>at least 5%? > >Never! You mean when it scores i.e. 55.0% against an opposition, it would score >60% against the same, with tbs.? No... I guess it would be more like 55.5% or >maybe 56%. I would not expect more. Half a point once in a while... > >I've seen a rook endgame against Nimzo 8, RP vs. RPP and although N8 had access >to all 4-piece and the R?-R 5-piece tbs., Pro Deo evaluated better. N8 showed >big advantage but the game was a draw, which P.D. knew much earlier. i have examples against S8 where Pro Deo had a win or a draw and S8 turned it due to tablebases and deep search in the endgame. shall o post the games ? >I see no problem for Pro Deo 1.0 in blitz. It has just won a match against Nimzo >8, 3m+2s@1.5 GHz, 16.0 - 8.0 (incl. only one loss on time by N8). > >I'd say Rebel is back in the Top-10 engines. > >Regards, >M.Scheidl in blitz time control you don't see the wrong usage very good. on longer time controls you can see it better. but there was a switch. rebel was IMO never away from the top 10. only the styling of ed was in a stage of his development out of order. now it seems the styling is not that much damaged, but --- little changes can make rebel even stronger than that.
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