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Subject: Re: SEEing it is BLIND

Author: Stuart Cracraft

Date: 21:49:18 08/07/04

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On August 08, 2004 at 00:31:58, Jeremiah Penery wrote:

>Perhaps you should try searches longer than one second in order to see if your
>SEE really performs worse.  I don't think the performance of a pruning method at
>very low search depths is very indicitave of its performance in more real-world
>situations (like in games).

Yes I did that after posting the earlier message and see node
and time reductions (for deeper ply) of about 50% .

Probably the whole thing works fine for the real world.

But, as I said, I'm a problemist.

Stuart



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