Author: Tord Romstad
Date: 05:28:53 08/10/04
Go up one level in this thread
On August 10, 2004 at 05:37:10, Gerd Isenberg wrote: >Generic inline wrapper classes for pieces, moves, hashentries etc. are IMHO nice >to hide implementation and to write "ugly" code once, without any performance >penalty, some examples which same assembly output: > > if (piece & 0x80) ... > if (piece & SLIDING_BIT) ... > if (isSlding(piece) ) ... > if (piece.isSliding()) ... >or > if (hashentry.flags & 0x01) ... > if (hashentry.flags & LOWER_BOUND) ... > if (hashentry.isLowerBound() ) ... > >I prefere the latter. I understand why you want to avoid the '&' variants, but why is piece.isSliding() better than isSliding(piece), and hashentry.isLowerBound() better than isLowerBound(hashentry)? Tord
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