Author: Jorge Pichard
Date: 15:36:09 08/10/04
Go up one level in this thread
On August 10, 2004 at 17:57:18, Frank E. Oldham wrote: >On August 10, 2004 at 16:59:55, Ricardo Rego wrote: > >>Hi >> >>I heard from a plenty number of guys at Go schools (Nihon Ki-in) & Go Forums >>that "chess has been more or less 'solved' as a programming problem". Indeed, >>they provided me the following link, where a gentlemen explains why computers >>can't play Go: http://www.cns.nyu.edu/~mechner/compgo/sciences/ >> >>Someone says "Go is totally intuition, on the other hand, chess is totally >>tactics"... and so on and so for. >> >>Ok, I am a Chess lover and I like to play Go, as well, but I cannot see how >>programming Go programs can be more dificult than Chess. >> >>What is your opinion about that ? >> >>TIA, Ricardo > >Mechner's article is a good overview -- the main reason is that no one knows how >to program a good "evaluation function" for the leaf nodes of the search tree. > >Frank This group might accomplish a Master equivalent to our Standard Chess level of Go program: Go++ now has two people working full time on its development. Tomotaka Urasoe, a Japanese 6Dan has joined Michael Reiss and is now responsible for all Joseki and Fuseki patterns as well as general Go consultancy. http://www.reiss.demon.co.uk/webgo/compgo.htm
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