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Subject: Re: Go vs Chess

Author: Jorge Pichard

Date: 15:36:09 08/10/04

Go up one level in this thread


On August 10, 2004 at 17:57:18, Frank E. Oldham wrote:

>On August 10, 2004 at 16:59:55, Ricardo Rego wrote:
>
>>Hi
>>
>>I heard from a plenty number of guys at Go schools (Nihon Ki-in) & Go Forums
>>that "chess has been more or less 'solved' as a programming problem". Indeed,
>>they provided me the following link, where a gentlemen explains why computers
>>can't play Go: http://www.cns.nyu.edu/~mechner/compgo/sciences/
>>
>>Someone says "Go is totally intuition, on the other hand, chess is totally
>>tactics"... and so on and so for.
>>
>>Ok, I am a Chess lover and I like to play Go, as well, but I cannot see how
>>programming Go programs can be more dificult than Chess.
>>
>>What is your opinion about that ?
>>
>>TIA, Ricardo
>
>Mechner's article is a good overview -- the main reason is that no one knows how
>to program a good "evaluation function" for the leaf nodes of the search tree.
>
>Frank


This group might accomplish a Master equivalent to our Standard Chess level of
Go program:

Go++ now has two people working full time on its development. Tomotaka Urasoe, a
Japanese 6Dan has joined Michael Reiss and is now responsible for all Joseki and
Fuseki patterns as well as general Go consultancy.

http://www.reiss.demon.co.uk/webgo/compgo.htm



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