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Subject: Re: Any programs out there with multiple personality disorder?

Author: Bryan Hofmann

Date: 16:17:00 08/10/04

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On August 10, 2004 at 12:40:47, Cliff Sears wrote:

>Just wondering
>
>It seems a lot of programs try to fine-tune searches, and find balance between
>tactics and chess knowledge.
>
>Is there any program out there that changes its algorithm as the game
>progresses; therefore varying its personality depending on whether it is in the
>opening, middle or engame?
>
>Could patterns be recognized that would give some sort of indication that a
>positional algorithm engine is to be used in one instance and a tactical in
>another?
>
>Are most programs just tweeked for the best average personality values or are
>there some that can vary the search values during the progress of the game?

I played around with this using the Crafty code prior to Hyatt removing the
Phase.c from the code. With over 127 different values and 3 different phases It
was just to time consuming to really get anywhere trying this approach. The
number of games and analyzing everyone of them was much further then I really
wanted to go.





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