Author: Mark Young
Date: 20:08:35 08/10/04
Go up one level in this thread
On August 10, 2004 at 19:13:44, Ed Schröder wrote: >On August 10, 2004 at 12:43:19, Ed Schröder wrote: > >>On August 10, 2004 at 11:54:33, Mark Young wrote: >> >>>On August 10, 2004 at 11:15:30, Ed Schröder wrote: >>> >>>>On August 10, 2004 at 09:08:13, Mark Young wrote: >>>> >>>>>Ed, Pro Deo 1 is having a problem with understanding time controls. I have >>>>>posted Pro Deo 1.O games below in the current test I am running. As you may know >>>>>in my test at 40 moves in 2 hours and 20 in 1 hour time controls. Pro Deo 1.0 >>>>>only scored 1/2 point out of 5. >>>>> >>>>>When I went to look at the game I found out why.... From move 1 to 40 Pro Deo >>>>>1.0 would use the time control correctly. >>>> >>>>>Between moves 40 and 60 Pro Deo 1 would only use 1 sec per move. >>>> >>>>This is a correct observation already known from Rebel 12. You are probably >>>>playing 40/2hr 20/1hr 1hr/all. The engine can't handle this and starts to play >>>>at 1 second per move, no surprise it has only 0.5/5. >>>> >>>>I suggest you to use 40/2hr 20/1hr 20/1hr. >>>> >>>>Sorry for all the wasted time! >> >> >> >>>Ed, Then the problem is worse in Pro Deo. Look at my Time control from the games >>>below. I used 40/2hr 20/1hr 20/1hr. See Below. >>> >>>****[TimeControl "40/7200:20/3600:20/3600"]**** >> >>I see. > > >>I assume you are using the CB interface. If so zero all items of the 3th time >>control. I never had any problems. > >This is also not sufficient. > >I think it is better to wait for a bug-fix version, this is a bug with very >unpleasant consequences. > >Ed Yes, I agree. No need to test if you are going to fix and/or update the program.
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