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Subject: Re: Any programs out there with multiple personality disorder?

Author: Cliff Sears

Date: 02:47:36 08/11/04

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On August 10, 2004 at 19:17:00, Bryan Hofmann wrote:

>On August 10, 2004 at 12:40:47, Cliff Sears wrote:
>
>>Just wondering
>>
>>It seems a lot of programs try to fine-tune searches, and find balance between
>>tactics and chess knowledge.
>>
>>Is there any program out there that changes its algorithm as the game
>>progresses; therefore varying its personality depending on whether it is in the
>>opening, middle or engame?
>>
>>Could patterns be recognized that would give some sort of indication that a
>>positional algorithm engine is to be used in one instance and a tactical in
>>another?
>>
>>Are most programs just tweeked for the best average personality values or are
>>there some that can vary the search values during the progress of the game?
>
>I played around with this using the Crafty code prior to Hyatt removing the
>Phase.c from the code. With over 127 different values and 3 different phases It
>was just to time consuming to really get anywhere trying this approach. The
>number of games and analyzing everyone of them was much further then I really
>wanted to go.

It would be interesting to have a program where you could load in say, five
different engines and tell the program to switch engines after so many moves.
That would be a really "hack" idea but it would be fun for a start.



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