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Subject: Re: Any programs out there with multiple personality disorder?

Author: Mike Byrne

Date: 05:29:26 08/11/04

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On August 10, 2004 at 12:40:47, Cliff Sears wrote:

>Just wondering
>
>It seems a lot of programs try to fine-tune searches, and find balance between
>tactics and chess knowledge.
>
>Is there any program out there that changes its algorithm as the game
>progresses; therefore varying its personality depending on whether it is in the
>opening, middle or engame?
>
>Could patterns be recognized that would give some sort of indication that a
>positional algorithm engine is to be used in one instance and a tactical in
>another?
>
>Are most programs just tweeked for the best average personality values or are
>there some that can vary the search values during the progress of the game?

I have made two crafty personalities that may change during a game - one
personality chnaged its parameters randomly after every move - I have
discontinued that personality.

Another personality gets stronger or weaker depending on whether it is
perceiving it is winning or losing.  It has parameters so that it can turn from
incredibly weak engine to incredbily strong engine (almost instantly, as soon as
the score unfavors it), or the use can use the settings that so that it is
changes more gradual.

But nothig like you are suggesting above.



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