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Subject: Re: Knight to the Rim

Author: Stuart Cracraft

Date: 14:39:57 08/11/04

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On August 09, 2004 at 16:02:38, Anthony Cozzie wrote:

>On August 09, 2004 at 14:25:30, Stuart Cracraft wrote:
>
>>[D]r1bqkb1r/2pp1ppp/p1n2p2/1p2p3/4P3/1B3N2/PPPP1PPP/RNBQ1RK1 b q - 4 1
>>
>>I don't know if I filled in the castle flags right but in this position
>>black still has both rights left.
>>
>>The question is, if your program values bishops more than knights,
>>how do you prevent it from playing Na5 to capture the White Bishop
>>but then giving up the pawn at e5 (since the capture Nxe4 by black
>>is unplayable). (e.g. 1. ... Na5 2. Nxe5 Nxb3 3. ab)
>>
>>I've searched this to 10 full ply with unlimited quiescence
>>and it still can't see that Na5 is bad.
>>
>>It would help if some people posted their searches and mention
>>how they avoid this kind of issue.
>>
>>My search:
>>
>>Alpha=-255 Beta=245 Maxdepth=99 MaxTime=9999999
>> 1/11> c6a5  0.00  245       68 c6a5
>> 1/11  f6e4  0.01 1026      159 f6e4
>> 2/15  f6e4  0.01 1008      946 f6e4 f1e1
>> 3/17< f6e4  0.02  758     4181 f6e4 d2d4 e5d4
>> 3/20  f6e4  0.04   75     7143 f6e4 b3d5 e4f6
>> 4/30  f6e4  0.13   75    24970 f6e4 b3d5 e4f6 d5c6
>> 5/34  c6a5  0.50   57   104715 c6a5 f1e1 a5b3 a2b3 c8b7
>> 6/34  c6a5  1.22   45   256985 c6a5 f1e1 a5b3 a2b3 c8b7 b1c3
>> 7/42  c6a5  4.31   32   889215 c6a5 f3e5 a5b3 c2b3 f8d6 d2d4 f6e4
>> 8/51  c6a5 24.86   19  5021946 c6a5 f3e5 a5b3 c2b3 d8e7 d2d4 d7d6 e5f3
>> 9/54  c6a5 115.27   19 19483875 c6a5 f3e5 a5b3 c2b3 d8e7 d2d4 d7d6 e5f3
>>10/54  c6a5 264.28   26 44999682 c6a5 f1e1 a5b3 a2b3 c8b7 d2d4 f6e4 b1d2 d7d5
>>
>>
>>Stuart
>
>Why don't you play Na5 Nxe5 and see what your engine thinks?
>
>anthony

I went down that route before I posted. After Na5 and Nxe5 it
is unable to recover the lost pawn after a number more moves
(against me at least). So I want to prevent the whole thing,
the original 1. ... Na5 in the first place.

Stuart



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