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Subject: Chess in PowerBasic ?

Author: Frederic Louguet

Date: 11:17:19 08/13/04


A long time ago, I used the PowerBasic language (www.powerbasic.com) to develop
a few programs (not chess-related) and found it extremely impressive. For chess
of course I used C because at the time it produced the fastest executable code.
Now I wonder if the most recent version of PowerBasic (PBCC 3.04) is fast enough
for chess programming ? It has an inline assembler, multithreading, macros... Of
course I can try for myself but before, I would like to hear from other people
who have already some opinions on this subject.

Has anyone some experience with chess programming in PowerBasic ? In
floating-point and string manipulation it seems very fast, however I would like
to know how it compares to C for chess, speedwise. I believe a strong checkers
program (Wyllie) is written in PowerBasic. Is there any source code available
somewhere which shows winboard interfacing in PB ? Thanks.



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