Author: Jonas Bylund
Date: 13:59:32 08/18/04
Let's say that someone were to cramp as much knowledge in to his/her program with the sole purpose of making it stronger for _really_ long analysis/play, thus not caring for the loss of speed, would this actually make the program stronger for _really_ long games/analysis? I have a feeling that most programs are tuned and optimized for standard, rapid and blitz play, not for 1 month games :) My point is that if there is indeed an increase in strenght if you to some reasonable extend discard the speed vs. knowledge aspect, couldn't someone make a long analysis version of their engine along with their normal engine?
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