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Subject: Re: SEE & accuracy

Author: Robert Hyatt

Date: 20:53:02 08/23/04

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On August 23, 2004 at 10:14:54, Stuart Cracraft wrote:

>On August 21, 2004 at 23:12:34, Robert Hyatt wrote:
>
>>On August 21, 2004 at 19:24:01, Stuart Cracraft wrote:
>>
>>>On August 21, 2004 at 17:52:58, Robert Hyatt wrote:
>>>
>>>>On August 21, 2004 at 17:37:15, Stuart Cracraft wrote:
>>>>
>>>>>On August 21, 2004 at 17:23:30, Robert Hyatt wrote:
>>>>>
>>>>>>On August 21, 2004 at 13:20:11, Stuart Cracraft wrote:
>>>>>>
>>>>>>>All,
>>>>>>>
>>>>>>>SEE increases my nominal iteration depth by 0.42 pawns
>>>>>>>given the same amount of time as a non-SEE search, all else
>>>>>>>
>>>>>>>SEE decreases my max quiescence depth reached (with a check handoff
>>>>>>>to main search) by a little under 8 ply for the same problem set.
>>>>>>>
>>>>>>>These are the 300 positions from Win-at-Chess run at 1 second per
>>>>>>>problem on an old, slow, notebook. I do not have comparative data
>>>>>>>due to the subjectivity involved of chess games and the "feel of SEE".
>>>>>>>
>>>>>>>Legend:
>>>>>>>Ave Iterative Depth/Average Max Search depth
>>>>>>>% solved
>>>>>>>Total solved / Total in test
>>>>>>>Total time taken (300 seconds allowed)
>>>>>>>Total Nodes searched
>>>>>>>Average positions searched per problem /
>>>>>>>Average time (rounded) per problem /
>>>>>>>Average nodes per second per problem
>>>>>>>0/0/Check Extensions from Quiescence back to Main Search/0/0
>>>>>>>
>>>>>>>Without SEE
>>>>>>>
>>>>>>>**** 6.68/27.18 68% 204/300 269.05 54264704 180882/1/201692 0/0/3361112/0/0/0
>>>>>>>
>>>>>>>With SEE
>>>>>>>
>>>>>>>**** 7.10/19.01 64% 193/300 267.44 46135172 153784/1/172505 0/0/1154026/0/0/0
>>>>>>>
>>>>>>>Total problem solution rate drops 5.4% and nodes searched drops 14.98%
>>>>>>>
>>>>>>>(The SEE being used above was tried as (1) see < 0 then don't search
>>>>>>>a capture move in quiescence and (2) see < delta where delta is calculated
>>>>>>>with its margin off alpha as the maximum positional score so far in the
>>>>>>>search for the side on move. The above results are the combination of both and
>>>>>>>if only using the #2, assuming for example my SEE is not a great SEE,
>>>>>>>the result is only slightly changed.)
>>>>>>>
>>>>>>>My question is, why should SEE reduce the tactical result so drastically
>>>>>>>and is it safe to do so given the depth and nodes results are favorable?
>>>>>>>
>>>>>>>Thanks ahead,
>>>>>>>
>>>>>>>Stuart
>>>>>>
>>>>>>
>>>>>>SEE should _help_ in tactics, not hurt.  If it is hurting, there is something
>>>>>>wrong somewhere...
>>>>>
>>>>>That's puzzling. I've tested it pretty thoroughly, manually, in a variety
>>>>>of positions and think it is working right. It knows nothing of any secondary
>>>>>effects, just the exchanging pieces. No x-rays, etc.
>>>>>
>>>>>Now I'm really nervous.
>>>>
>>>>
>>>>No x-rays is a serious shortcoming.  IE two rooks attacking the same square in
>>>>battery.  If you don't include the second rook I could see how SEE could cause
>>>>problems.  I handle X-rays pretty easily and always did even back in CB days...
>>>
>>>Yes -- X-rays have to be added. Finding them isn't a problem. It's what to
>>>do with them after. I'll check around.
>>
>>
>>That part is simple.  Produce a list of pieces directly attacking the target.
>>Each time you make a capture you _always_ use the smallest piece.  And once you
>>use it, if it is not a knight or king, you look "behind" the piece you just used
>>to see if there is a piece that moves in the same direction.  If so, add _that_
>>piece to the list of attackers, and the next cycle you still use the smallest
>>piece from that list...
>>
>>
>>Repeat until one side runs out of capturng pieces...
>>
>>Then minimax the result...
>
>Bob, I understand why one doesn't do it for the knight, but why not the king?
>Example, a bishop and king on a diagonal. King captures pawn, some other
>recapture, then the knight before the king recaptures the recapturer.
>
>I thik you have to look "behind" everything except the knight for x-ray
>pieces, no?
>
>Stuart

If the king captures on the target and is then captured, it doesn't matter
whether there was a piece behind it or not.  That capture was illegal.. :)




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