Author: blass uri
Date: 15:22:03 01/05/99
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On January 05, 1999 at 18:13:57, Peter Kappler wrote: >On January 05, 1999 at 16:57:40, Dann Corbit wrote: > >>On January 05, 1999 at 15:19:09, Peter Kappler wrote: >>[snip] > >>>"Much stronger" is pretty vague. This could mean 50 ELO points or 200 ELO >>>points, depending on your point of view. Can you be more specific in your >>>answer? > >>Perhaps orders of magnitude stronger. > >Argh! I had just finished complaining that Eugene's "much stronger" comment was >too vague, and I'm afraid this isn't much better. I'm looking for quantitative >estimates, specifically in terms of ELO ratings. > >Please if anybody else has an opinion, and wants to respond, at least give a >rating range as part of your answer. Thanks. > > >> I worked at Microsoft for about 10 years >>and I can tell you that they have a large number of very talented people who >>work there. You may imagine some giant pool of chowderheads, > >No, I don't imagine that at all. I know some Microsoft people too, and they are >all very bright. But I am of the opinion that computer chess is now in the >realm of diminishing returns. The current commercial programs already search so >deep that I think even a 50-100 point improvement in playing strength would be a >tremendous accomplishment. > >I suspect that Microsoft could build something that would reach that "50-100 >point stronger" point if they devoted enough resources. Again, keep in mind >that I'm talking about a pure software implementation, and not a mixed >hardware/software project like IBM's Deep Blue. > >--Peter I believe that they can get 250-500 elo improvement by 1,000,000,000$ 50-100 ELO improvement is not very much (2 programmers say that they can get 100-150 elo improvement by using the ideas of Rebel and Tiger). If only 2 programmers can get even only 50 elo improvement then you can expect much more then 50-100 improvement by 1,000,000,000$ Uri
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