Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: knight outposts

Author: Robert Hyatt

Date: 07:55:09 08/26/04

Go up one level in this thread


On August 26, 2004 at 07:08:56, Peter Fendrich wrote:

>On August 26, 2004 at 06:51:00, Jan K. wrote:
>
>>Hi,in non-bitboard evaluation what structures do you use to keep info of strong
>>squares for knights and how do you generate such information? Everything that I
>>can think of right now has disadvantages:too big pawn hash structure,hard to
>>manage array,.....thx.
>
>I suppose that this is the same thing for bitboarderss and non-bitborders.
>I don't keep that information updated and have to recompute it every time.
>1) Extensive code for evaluating each pawn and keep the data in pawn hash.
>   Among other things isolated, backward and passed pawns.
>2) In the evaluate function, use the pawn-hash or newly computed pawn info.
>
>Good places fo the knight is in front of isolated and backward pawns and in some
>cases in front of passed pawns.
>
>/Peter


And on squares that can not be attacked by enemy pawns.  Or on squares where if
the knight is captured, you get a protected passed pawn for it.  Etc...



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.