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Subject: Re: how much rating can be achieved by consulting?

Author: Uri Blass

Date: 08:08:11 08/29/04

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On August 29, 2004 at 10:54:33, Dan Honeycutt wrote:

>On August 29, 2004 at 08:07:37, Uri Blass wrote:
>
>>In the case of computers 2 processors can achieve near 50 elo improvement
>>relative to one processor.
>>
>>I think that it may be interesting to know how much can be achieved by humans.
>>
>>If 2 humans with equal rating have the right to consult during the game then
>>what is going to be the rating of the team in the best case?
>>
>>Assume for the discussion time control of 90 minutes per game+30 seconds per
>>move.
>>
>>Unfrtunately 2 humans are not allowed to register to tournaments as a team so we
>>do not know answer to that question.
>>
>>I think that it will be good if chess federations allow team of humans to get a
>>rating.
>>
>>There is a rule that writing notes is not allowed during games even without
>>consulting.
>>Disturbing the opponents by noise is also not allowed so the team has to consult
>>by agreed languages of signs.
>>
>>I think also that it may be more interesting to have team of humans against team
>>of processors.
>>
>>it is not fair that only computers has the right to consult by doing parallel
>>search when human opponents have not right to consult by the same way when one
>>human analyze line A and another human analyze line B.
>>
>>Uri
>
>With two processors you don't have the risk that one will decide that the other
>is an idiot, get angry and refuse to play.
>
>Dan H.

There are also people who understand that it is only a game and will not refuse
to play because of a mistake of their partner.

Good team of humans can agree about who is the boss in case of a disagreement.


Uri



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