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Subject: Re: Little Test Suite Survey ?

Author: Vasik Rajlich

Date: 03:45:31 08/31/04

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On August 30, 2004 at 21:55:51, Anthony Cozzie wrote:

>On August 30, 2004 at 16:09:27, GeoffW wrote:
>
>>Hi
>>
>>I have been working on some mods to my program recently, as usual I was
>>struggling a little trying to figure out the effects. I like to run a couple of
>>test suites to roughly prove whether the effect is positive or negative.
>>
>>It got me thinking what other test suites, and test conditions people use to
>>test their mods. My criteria are
>>
>>1) The test suite should run in less than 15 minutes. Not got enough patience I
>>know :-)
>>
>>2) The tests should contain as many borderline Solves/Fails as possible for the
>>time used, to measure the effect of any changes.
>>
>>Obviously the chosen test suite and parameters will vary with, the strength of
>>the engine being tested, and the speed of the PC
>>
>>Here is what I have found is best for me
>>
>>PC 2.2 GHz P4 using 64 Meg hash
>>
>>LCT2.EPD 10 secs/position  = 19 solved  16 failed
>>small changes to my engine can make this easily go to 15 solved 20 Fails
>>
>>
>>IQ4.EPD 3 secs/position  = 108 solved  80 failed
>>just fixed a 1 line hash bug that made this previouly  94 solved 94 Fails
>>
>>
>>Data from other people would be interesting to compare ?
>>
>>
>>
>>         Regards Geoff
>
>You use test suites?
>
>anthony

IMO it's good to avoid the whole X solved, Y failed thing. The main value of
test problems is to get ideas - then you have to make sure that these ideas
don't have side-effects.

Vas




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