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Subject: Re: WAC 141 blowup

Author: GeoffW

Date: 16:14:19 09/02/04

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Hello Bob

Thanks the good explanation, that made sense. Ross and I don't increment ply
when we Null move which explains the discrepancy I think.
It seems like that is wrong and we should do, except my stupid program doesn't
want to play ball and is going splat after having I changed it. Yet another bug
to go hunting for !

 Regards Geoff


>OK.  we search a move at ply=1, a move at ply=2, and a move at ply=3.  When we
>get to ply=4 I try a null-move.  I go to ply=5 and try a move that just happens
>to mate my opponent.  But I don't notice here.  I then advance to ply=6 and try
>all moves and discover there are no legal moves.  The side to move is in check,
>with no legal moves, which is checkmate.  I return MATE-6 to ply=5 which is
>happy with that.  Ply=5 returns MATE-6 to ply=4 where I do the test.  At ply=4
>now that test becomes
>
>(remember value = -(MATE-6) here due to negamax and at the moment ply=4)
>
>
>
>if (value == -MATE + ply + 2)
>
>  if (-(MATE-6) == -MATE +4 +2)         mate_threat = 1;
>  if (-MATE+6 == -MATE+6) and that is true.
>
>
>>
>>The thing I cant decide now is have I implemented this correctly without a bug ?
>>From my results it seems that it could be correct, but the search explosion is
>>very bad at deeper ply (compared to Bobs quoted figures )
>>Maybe the threat extension code is OK, but just highlighting my poor move
>>ordering ?
>>
>>Any thoughts would be appreciated
>>
>>here are my results
>>
>>
>>check extensions, but no mate threat extensions
>>
>>Ply  Eval   Time      Nodes   Principle Variation
>> 9   -151    606    5753869   g2f1 e8c8 c1b1 f4d5 h1g1 d6f4 b3d5 d7d5 f1e1
>>10+  -106   1456   14387871   g2f1
>>10+   194   2910   29451052   g2f1 g8f8 h4h5 g6h5 h1h5 e8e1 f1e1 f4h5 c1h6 f8e8
>>h6h8 d6f8 h8h5 f8b4 e1d1
>>10   9989   4514   49522394   c1f4 d6f4 h4h5 g6h5 h1h5 f4h6 h5h6 c7h2 h6h2 g8f8
>>h2h8
>>
>>Computer's move: c1f4
>>
>>
>>check extensions, and mate threat extensions
>> 6   -210     10     106899   g2f1 a7a5 f6e5 f4d3 c1g5 d3e5 d4e5 d6e5 g5g6
>> 7   -203     48     462385   g2f1 e8e2 c1b1 d6e7 h4f4 c7f4 f1e2 f4f6
>> 8+  -158    214    2114011   g2f1 e8e2 c1b1 e2d2 f6g5 d2d4 g5f4 d6f4 b1g6
>> 8+   142    237    2343262   c1f4
>> 8     94    290    2904048   c1f4 e8e6 h4h5 g6h5 f4g5 g8f8 b3e6 f7e6 g5h5
>> 9+   139    337    3307392   c1f4
>> 9+   439    521    5024678   c1f4
>> 9    462    810    7874059   c1f4 e8e6 f4g5 d6e7 b3e6 e7f6 g5g6 f6g7 e6b3 a7a5
>>g6h5 d7d4 h4d4 g7d4
>>10+   507   1128   10950029   c1f4
>>10+   807   1945   19089764   c1f4
>>10   9989  10639  144085366   c1f4 d6f4 h4h5 g6h5 h1h5 f4h6 h5h6 c7g3 g2g3 a7a5
>>h6h8
>>
>>Computer's move: c1f4
>>
>>          Geoff



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