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Subject: Re: Help! My program is a girly man!

Author: Anthony Cozzie

Date: 17:38:16 09/03/04

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On September 03, 2004 at 18:26:49, Álvaro Begué wrote:

>On September 03, 2004 at 16:20:03, Rick Bischoff wrote:
>
>>How to avoid the "Oh crap I'm getting mated in 8 moves time to start throwing
>>everything away to delay the inevitable" syndrome when your opponent is not a
>>computer and might not even SEE the mate in 8?
>
>My program doesn't have any of this, and I haven't thought much about it, but,
>how about making the move that you thought best before the score dropped a lot?

This never occurred to me, but I bet as a computer you could get away with a
_lot_ ;)

If you are GM playing blitz, and the computer leaves a piece hanging in a
complicated position . . . do you take it ?

anthony



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