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Subject: Re: Any differences between Crafty 19.15 and 19.17? NT

Author: Robert Hyatt

Date: 18:13:30 09/03/04

Go up one level in this thread


On September 03, 2004 at 18:29:25, Derek Paquette wrote:

>On September 03, 2004 at 17:48:41, Peter Skinner wrote:
>
>>On September 03, 2004 at 17:17:04, Robert Hyatt wrote:
>>
>>>On September 03, 2004 at 16:56:53, Peter Skinner wrote:
>>>
>>>>On September 03, 2004 at 16:53:43, Robert Hyatt wrote:
>>>>
>>>>>On September 03, 2004 at 16:12:57, Eran Karu wrote:
>>>>>
>>>>>>.
>>>>>
>>>>>
>>>>>2
>>>>>
>>>>>look at main.c comments.
>>>>
>>>>I find the pawn changes to be much better than v19.15. This is from about 60
>>>>games thus far ar 30/0 vs Ruffian 2.1.0.
>>>>
>>>>Peter
>>>
>>>
>>>There was definitely a long-term problem.  The blocked pawn code was doubling up
>>>behind the isolated pawn code in ways I didn't intend, making the penalty much
>>>too high in some cases.  Was watching a game the other night where the score was
>>>about +1.0 yet it looked only marginally better for white to me.  Investigation
>>>found the problem and some immediately better pawn structure play in the games
>>>after the fix..
>>
>>I have noticed the same as well. The pawn structures that it now creates seem to
>>be much more solid, and long term based. Before it was almost like Crafty wanted
>>to swap out the pawns quickly to get to the "meat" of the game.
>>
>>Peter
>
>It is possible crafty might fall into the same trap as shredder when it comes to
>playing humans?
>it just doesn't open the board up now?
>
>CT15 (anti human) would open the board up, even if it lost 0.40 of a pawn,
>rediculous vs a program but it worked well vs humans as we saw in Argentina
>
>might crafty be taking the same ill-fated trip when it comes to humans with this
>'change' ?


No.  This has nothing to do with opening the board up or not.  It was just a bug
that caused some types of isolated pawns to be scored _very_ highly bad, which
would skew pawn structure evaluation.  Crafty _still_ understands pawn levers
and the necessity of having them available to break things open when needed.



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