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Subject: Re: storing/retrieving hash in quiescence

Author: Robert Hyatt

Date: 10:28:12 09/07/04

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On September 07, 2004 at 12:07:40, Brian Richardson wrote:

>On September 07, 2004 at 11:34:42, Stuart Cracraft wrote:
>
>>
>>To Do or not do?
>>
>>That is the question.
>>
>>Stuart
>
>Answer will vary for each engine.
>For Tinker, the answer is yes, it plays better hashing in q-search.
>You will just have to test your own engine to know, IMO.
>Brian


To add to that, hardware also matters.  IE on the quad opteron I search at 10M+
nodes per second.  That means I need 160M bytes of hash to hold a full second of
searching, if I store everything.  10 seconds = 1.6 gigs. 100 secs is 16 gigs,
etc.  My decision to not store q-search was partially based on that, apparently
for the same reason that Amir said he did not even store the final ply of the
normal search in the transposition table.




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