Author: Murano Lima
Date: 15:26:03 09/07/04
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On September 07, 2004 at 13:34:04, Kurt Utzinger wrote: >On September 07, 2004 at 12:06:03, Christopher Morgan wrote: > >>Eduard, >> >>Interesting results so far. Please post the settings. >> >>In recent tournaments posted here Aristarch 4.50 has had very strong results. >>On my AMD 64 3000+, 200MB hash, at 40' + 30", no tablebases (Pro Deo can’t use >>TBs), I have a 30 game match in Shredder 8 CB GUI, alternating colors, ponder >>off, Pro Deo 1.0 (Rebel 2 setting) v Aristarch 4.50 using the 15 Fischer Random >>Chess openings where the king and rooks (only) are in their classical starting >>chess positions so that normal rules of castling apply. CB/engines not set up >>to play true FRC, however, by using the 15 selected positions only you do get >>true FRC games. After ten games it’s 8-2 in favor of Pro Deo: Pro Deo 6 wins, 4 >>draws, and no losses. Average length of the games is 64 moves which adds an >>additional 32 minutes to each engine clock making max game time for each >>engine’s thinking time about 72 minutes on average. I understand that both Pro >>Deo and Aristarch play better at longer time controls. >> >>This match should be a good test of pure engine strength. So far I am impressed >>with Pro Deo’s performance. I’ll post final results here and make games >>available to all. >> >>Chris > > > Hi Chris > Aristarch 4.50 does not seem to be an appropriate > opponent for Pro Deo 1.0 as you can see at > [http://www.utzingerk.com/pro_deo.htm] > Kurt Hi Kurt, I dont understand what you want to say: Aristarch is too weak an opponent for ProDeo, because it has got only 40% in your little test? If so, do you think, that ProDeo should only be tested against much stronger opponents like Fritz and Shredder?! What result but a bad one can be expected out of such encounters? Nobody should expect ProDeo to perform better than the best engines, playing Shredder it is going to lose, what else? So i dont see your point. Sincerely Murano
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