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Subject: Re: Longest KBNK tablebase mate?

Author: David Dahlem

Date: 08:48:35 09/08/04

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On September 08, 2004 at 11:00:00, Alessandro Scotti wrote:

>On September 08, 2004 at 08:49:33, David Dahlem wrote:
>
>>I tried several of the mate in 33 positions using my table method, and in all
>>cases, it was able to mate against tablebases within the 50 move rule, usually
>>in 46-48 moves.
>
>I have tried several of them too but then I found a "mate in 30" position that
>broke the algo. That's why I don't feel confident enough with "manual" tests. A
>position that is a longer mate for ETGB may not be the most difficult for an
>algorithm and fixing it even with a small change invalidates all previous tests.
>Besides, within the path to mate, the losing kings has often different moves to
>make and if we don't try them all we're just testing one single path. (If OTOH
>we test all branches then eventually we should also come to the "mate in 30"
>position above... correct?)
>That's why I was thinking of automatic tuning/testing... or using ETGBs, which
>at this point would be like admitting defeat though...

This position is the only one i have found so far that defeats my table arrays.

7k/3n4/b7/8/8/8/8/4K3 b - id "Mate in 28";

I'm currently testing and trying to tweak the array values. If most of the
positions are solved against tablebases, then it should do ok against
non-tablebase engines. :-)

Regards
Dave



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