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Subject: Stuffing PV from Triangular Table into Hash Table before each iteration

Author: Stuart Cracraft

Date: 19:58:22 09/12/04


I did this and the results are worse.
Clearly something is wrong

I took the triangular table, once the iteration finishes,
and grabbed pv[0][0..N] to get the pv. I then made each
of these moves on the board and used my hash store function
to store the move that's in pv[0][i] from 0 through N into
the hash table. The reason I made them was so that the hashkey
was calculated since it is stored from a global value into
the table when a store is done. After all this, the pv[] moves
made is unmade and the position is back where it was.

Since depth, a score, and whether it is an upper/lower/exact
are required, I threw in some ideas, but nothing worked well.

Results dropped by 20% with various settings for depth, score,
and exact.

Anyone else do this and have a suggestion about what to store
as depth and score? Perhaps my whole approach to this method is
wrong.

Stuart




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