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Subject: Re: Pro Deo 1.0vff, Style by Eduard Nemeth

Author: Ed Schröder

Date: 08:50:33 09/14/04

Go up one level in this thread


On September 14, 2004 at 10:17:40, Albert Silver wrote:

>>That's because you are using the MISC_17 switch. It forces the engine to skip
>>the first extension which generally will speed up the search between 20-50%.
>
>Any comments on the results of your testing of this?
>
>>One thing you should avoid, when using the MISC_58 switch realize that [Passed
>>Pawns = xxx] is still active. In your style you use both:
>>
>>[Passed Pawns = 120]            * 120
>>[Pruning = MISC_58]             * Recalculate passed pawns
>>[M58_Table = strong]            * normal|midg|endg|strong
>>
>>This means that the STRONG setting is rewarded with an extra 20% which is way
>>out of proportion. When using STRONG it's more likely that [Passed Pawns = 95]
>>wil do a better job.
>
>I find that the STRONG is already out of proportion and use the NORMAL setting.

I have the same feeling....



>>For the next version I am planning a build-in help-text that explains all the
>>parameters in detail, which textfile you can freely modify with your own
>>comments.
>
>Yes! Please! :-)
>
>Could one pester you about three parameters all the same? (any answer would be
>most welcome)

>Is the Strong Squares only for knight outposts, or does it encourage advanced
>outposts for pieces such as the bishop or rook as well?

It's only for Knight outposts.


>How does the Pawn Pressure parameter affect the game? Does it pawn advances or
>is it something else altogether?

[Pawn Pressure = xxx] measures the pressure on an opponent pawn that looks a
target to attack, see for instance this (example) position:

[d]rnbq1rk1/1p3ppp/p2p1n2/4p3/4P3/1NN5/PPP1BPPP/R2Q1RK1 w - -

Pawn d6 looks an interesting target to attack, the algorithm will try to
increase the pressure on square d6.

The algorithm is split into 4 evaluation categories (game stages), the following
setting is on my TO_TEST list.

[Pawn Pressure midg = 150]
[Pawn Pressure end0 = 200]
[Pawn Pressure end1 = 200]
[Pawn Pressure end2 = 100]


>What is the difference between [Pawn Formation] and [Pawn Structure]?

[Pawn Structure] is an overall parameter of the following parameters:

[Pawn Pressure = 100]                * see explanation above
[Traditional Isolated Pawns = 100]   * eval isolated pawns
[Pawn Formation = 100]               * eval pawn formations
[Weak Pawns = 100]                   * eval weak pawns

So if you set [Pawn Structure = 120] it will set the above 4 parameters to 120.

Hope you don't have a headache yet!

My best,

Ed



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