Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: singular extension

Author: martin fierz

Date: 07:32:53 09/15/04

Go up one level in this thread


On September 15, 2004 at 09:53:53, Stuart Cracraft wrote:

>Hi,
>
>Anyone know of some code somewhere that implements
>at least part (or all) of the originally described
>singular extension and/or any modifications to it that
>have proven worthwhile (if any)?
>
>I am curious what mediocre (or better) results people
>have gotten with singular extension. Originally Anantharaman
>hypothesized that it wouldn't be good at the slower
>speeds of most programs at the time and would require
>fast speeds to show effect.  Has this proven true or
>false in the intervening 15 years?
>
>Is singular extension now generally discredited as a
>non-reproducible singularity in and of itself?
>
>Thanks,
>
>Stuart

AFAIK, SE is 'interesting' in the sense that it does enable programs to solve
certain positions faster, but of course you pay a price. and again AFAIK, nobody
is really using it these days, because the price seems too high to pay. i.e. in
games it's no improvement.

just because the deep blue team used SE doesn't mean it's any good. remember,
they also decided not to use null-move, which was an established concept by
then.

cheers
  martin




This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.