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Subject: Re: singular extension (more) - oups i have it

Author: Gerd Isenberg

Date: 15:42:50 09/15/04

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On September 15, 2004 at 18:30:56, Gerd Isenberg wrote:

><snip>
>>>>I guess with a counter of played pv-moves (0..N) in the top of the current path
>>>>and ply index one may determine the minimal tree node type as well...
>>>>So we have distance D of the current node to the last pv node in the current
>>>>path.
>>>>
>>>>If D == zero we have a pv-node.
>>>>If D is odd we have a cut node.
>>>>If D is even and greater zero we have an all node.
>>
>>That is crude.  The problem is that suppose you are wrong at ply=2.  That causes
>>you to mis-categorize every node below that because when you are wrong at ply=2,
>>for non-PV ply=1 moves, it suggests that either the current ply-1 move is better
>>than the best so far and you are changing your mind, or that the current ply=2
>>move is not the best and another move will cause a cutoff.  But below that ply=2
>>move that is normally a CUT node, ply=3 would normally be an ALL node, but that
>>changes since the ply=2 node is wrong.

i have your point, but anyway that are probably nodes of some interest, if the
formal node categorizer contradicts eval (or even reduced search) bound compare
in some way.




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