Author: Dann Corbit
Date: 10:08:13 09/16/04
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On September 16, 2004 at 11:31:12, David B Weller wrote: >WACNEW results on AMD Athlon XP +1700 1.1 Gz at 1 sec/pos 252/300 correct > >will run some tourneys tonight with my favorite nemesii [spelling?] :) > >will not solve in 60 second: > >4r1k1/p1qr1p2/2pb1Bp1/1p5p/3P1n1R/1B3P2/PP3PK1/2Q4R w - - bm Qxf4; id "WAC.141"; King safety >5rk1/2p4p/2p4r/3P4/4p1b1/1Q2NqPp/PP3P1K/R4R2 b - - bm Qg2+; id "WAC.163"; King safety >2b5/1r6/2kBp1p1/p2pP1P1/2pP4/1pP3K1/1R3P2/8 b - - bm Rb4; id "WAC.230"; A couple programs can solve it. You have to recognize the impenetrable wall that will form. It can also be solved by unsafe passed pawn values, but if you do that it will mess up regular game play.
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