Author: Vaidotas
Date: 10:39:22 09/17/04
I have created new prodeo settings and it looks like that it's very good in
blitz games.
[Personality = PRODEO.ENG] * List of active parameters within PRO DEO
(version 1.0)
[Pawn Value = 100]
[Knight Value = 100]
[Bishop Value = 100]
[Rook Value = 100]
[Queen Value = 100]
[King Safety = 150]
[Mobility = 125] * 100
[Pawn Structure = 100]
[Passed Pawns = 100]
[Pins = 100]
[Bishop Pair = 100]
[Chess Knowledge = 125] * 100
[Attractiveness = 101]
[Attacking = 100]
[Strength of Play = 100]
[Draw Contempt Factor = 0.00]
[Selective Search = 100]
[Search Technique = NULLMOVE]
[Engine Learner = off] * off|on
[Book Learner = aggressive] * off|passive|moderate|strong|aggressive
[Position Learner = on] * off|on
[Extended Book Learner = off] * off|read|write|read&write
[Pruning = MISC_25] * reduction
[Pruning = MISC_37] * extension
[Pruning = MISC_40] * reduction
[Pruning = MISC_52] * FHR reduction (new style)
[Pruning = MISC_66] * hashing (new style)
[Pruning = MISC_69] * king tropism opponent passed pawn
[M69_Perc = 100] * weight factor MISC_69
[Center Control = 25] * 25
[Bishop Mobility = 25] * 25
[Right to Move = 75] * 75
[Strong Squares = 125] * 125 (knight outposts)
[Minimum Knight Mobility = 100] * 100
[Minimum Bishop Mobility = 100] * 100
[My Queen ? 101] * 101 (1% = 0.09)
[Your Queen ? 100] * 100
[Own Queen ? 1.00] * Don't exchange queens when down
(!)
[Pruning ? MISC_13] * Bishop Pair (extra bonus)
(!)
[Pruning ? MISC_60] * Don't exchange king bishop (g2/g7)
[Pruning ? MISC_61] * Rook behind passed pawn
[M61_Perc ? 50] * weight of MISC_61
[Pruning ? MISC_58] * Recalculate passed pawns
[M58_Table ? Normal] * normal|midg|endg|strong
[Pruning ? MISC_14] * Queen ending (new style)
(!)
[Bad Bishop ? 150] * weight of bad bishops
[Pawn Pressure midg ? 200] * weight pawn pressure middlegame
[Pawn Pressure end0 ? 200] * weight pawn pressure early endgame
[Pawn Pressure end1 ? 100] * weight pawn pressure endgame
[Pawn Pressure end2 ? 100] * weight pawn pressure simple endgame
[King_Safety ? 150] * King Safety new style
(!)
[Knight Mobility ? 88] * 88
[Double Pawns ? 150] * 150
[Pawn Formation ? 100] * 100
[Weak Pawns ? 100] * 100
[Passed Pawn King Tropism ? 100] * king tropism to own passed pawns
[Traditional Isolated Pawns ? 100] * weight isolated pawns
[Progressive Isolated Pawns ? 100] * weight isolated pawns (new style)
[Keep Main Line ? 10] * minimum margin new mainline
(?)
[Pruning ? MISC_10] * block first extension during nullmove
(+10%) (=?)
[Pruning ? MISC_09] * reduce if bad hash table score (max=1)
(+12%) (=?)
[Pruning = MISC_78] * adaptive nullmove R=2/3
(+8%) (!!)
[Pruning ? MISC_03] * move ordering speedup
(+4%) (!!)
[Pruning ? MISC_29] * limit check extensions
(+4%) (=)
[Pruning ? MISC_21] * Lazy Eval (tuning)
(-4%) (=)
[Pruning ? MISC_50] * Limit Reductions table driven
(=)
[Checks Depth ? 1] * limit QS checks to 1 ply
(+9%) (!)
[Clear Hash Table ? Always] * Always|Never|PB only
[Recaptures ? 3.00] * 1.50|2.00|2.80|3.00
[Adjusted Selectivity MIDG = 8] * Maximum selective depth (midgame)
[Adjusted Selectivity END0 = 7] * Maximum selective depth (early endgame)
[Adjusted Selectivity END1 = 5] * Maximum selective depth (endgame)
[Adjusted Selectivity END2 = 4] * Maximum selective depth (simple endgame)
[Time Control = 150] * 125
[Time Control Status ? PB ONLY] * ALWAYS|PB ONLY
[ANTI-GM = OFF] * off|moderate|strong|smart
[EVALUATION = SMART] * aggressive evaluation hanging pieces
[Extensions (remaining)= 3] * maximum allowed recapture extensions (0-15)
[Extensions (checks)= 0]
[Extensions (captures)= 0]
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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