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Subject: new prodeo blitz settings

Author: Vaidotas

Date: 10:39:22 09/17/04


I have created new prodeo settings and it looks like that it's very good in
blitz games.


[Personality = PRODEO.ENG]      * List of active parameters within PRO DEO
(version 1.0)
[Pawn Value = 100]
[Knight Value = 100]
[Bishop Value = 100]
[Rook Value = 100]
[Queen Value = 100]
[King Safety = 150]
[Mobility = 125]		* 100
[Pawn Structure = 100]
[Passed Pawns = 100]
[Pins = 100]
[Bishop Pair = 100]
[Chess Knowledge = 125]		* 100
[Attractiveness = 101]
[Attacking = 100]
[Strength of Play = 100]
[Draw Contempt Factor = 0.00]
[Selective Search = 100]
[Search Technique = NULLMOVE]

[Engine Learner = off]          * off|on
[Book Learner = aggressive]     * off|passive|moderate|strong|aggressive
[Position Learner = on]         * off|on
[Extended Book Learner = off]   * off|read|write|read&write

[Pruning = MISC_25]             * reduction
[Pruning = MISC_37]             * extension
[Pruning = MISC_40]             * reduction
[Pruning = MISC_52]             * FHR reduction (new style)
[Pruning = MISC_66]             * hashing (new style)

[Pruning = MISC_69]             * king tropism opponent passed pawn
[M69_Perc = 100]                * weight factor MISC_69

[Center Control = 25]           * 25
[Bishop Mobility = 25]          * 25
[Right to Move = 75]            * 75
[Strong Squares = 125]          * 125 (knight outposts)

[Minimum Knight Mobility = 100] * 100
[Minimum Bishop Mobility = 100] * 100



[My Queen ? 101]                * 101  (1% = 0.09)
[Your Queen ? 100]              * 100

[Own Queen ? 1.00]              * Don't exchange queens when down
             (!)

[Pruning ? MISC_13]             * Bishop Pair (extra bonus)
             (!)
[Pruning ? MISC_60]             * Don't exchange king bishop (g2/g7)

[Pruning ? MISC_61]             * Rook behind passed pawn
[M61_Perc ? 50]                 * weight of MISC_61

[Pruning ? MISC_58]             * Recalculate passed pawns
[M58_Table ? Normal]            * normal|midg|endg|strong

[Pruning ? MISC_14]             * Queen ending (new style)
            (!)

[Bad Bishop ? 150]              * weight of bad bishops

[Pawn Pressure midg ? 200]      * weight pawn pressure middlegame
[Pawn Pressure end0 ? 200]      * weight pawn pressure early endgame
[Pawn Pressure end1 ? 100]      * weight pawn pressure endgame
[Pawn Pressure end2 ? 100]      * weight pawn pressure simple endgame

[King_Safety ? 150]             * King Safety new style
             (!)
[Knight Mobility ? 88]          * 88
[Double Pawns ? 150]            * 150
[Pawn Formation ? 100]          * 100
[Weak Pawns ? 100]              * 100

[Passed Pawn King Tropism ? 100]    * king tropism to own passed pawns
[Traditional Isolated Pawns ? 100]  * weight isolated pawns
[Progressive Isolated Pawns ? 100]  * weight isolated pawns (new style)



[Keep Main Line ? 10]           * minimum margin new mainline
             (?)

[Pruning ? MISC_10]             * block first extension during nullmove
(+10%)       (=?)
[Pruning ? MISC_09]             * reduce if bad hash table score (max=1)
(+12%)       (=?)
[Pruning = MISC_78]             * adaptive nullmove R=2/3
 (+8%)       (!!)
[Pruning ? MISC_03]             * move ordering speedup
 (+4%)       (!!)
[Pruning ? MISC_29]             * limit check extensions
 (+4%)       (=)
[Pruning ? MISC_21]             * Lazy Eval (tuning)
 (-4%)       (=)
[Pruning ? MISC_50]             * Limit Reductions table driven
             (=)

[Checks Depth ? 1]              * limit QS checks to 1 ply
 (+9%)       (!)
[Clear Hash Table ? Always]     * Always|Never|PB only

[Recaptures ? 3.00]             * 1.50|2.00|2.80|3.00

[Adjusted Selectivity MIDG = 8] * Maximum selective depth (midgame)
[Adjusted Selectivity END0 = 7] * Maximum selective depth (early endgame)
[Adjusted Selectivity END1 = 5] * Maximum selective depth (endgame)
[Adjusted Selectivity END2 = 4] * Maximum selective depth (simple endgame)

[Time Control = 150]            * 125
[Time Control Status ? PB ONLY] * ALWAYS|PB ONLY

[ANTI-GM = OFF]                 * off|moderate|strong|smart
[EVALUATION = SMART]            * aggressive evaluation hanging pieces
[Extensions (remaining)= 3]     * maximum allowed recapture extensions (0-15)
[Extensions (checks)= 0]
[Extensions (captures)= 0]





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