Author: Steve Maughan
Date: 15:33:35 09/19/04
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Michael, >I can get mid-upper 80's mostly with my program using crafty-style move >ordering. > >just some things I noticed: >this stats tends to be higher when you have a steady PV I agree. I have seen this with Monarch. >more acute eval makes it higher When I went from a piece value table to a basic leaf eval the stat *fell* for Monarch. This was probably due to the basic eval routine adding higher variability than a simple piece square table. Hopefully if I improve the eval further it will start to climb but I haven't seen what you describe. >--leads to steady PV and easier cutoffs >inaccurate root move ordering has a bad effect on it--i do have this problem
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