Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: "Parallel chess searching and bitboards"

Author: Dann Corbit

Date: 10:43:41 09/20/04

Go up one level in this thread


On September 18, 2004 at 10:19:20, Jorge Pichard wrote:

>On September 17, 2004 at 18:05:59, Omid David Tabibi wrote:
>
>>On September 17, 2004 at 17:54:59, Dann Corbit wrote:
>>
>>>On September 17, 2004 at 17:49:22, Omid David Tabibi wrote:
>>>
>>>>On September 17, 2004 at 14:33:41, Dann Corbit wrote:
>>>>
>>>>>http://www.imm.dtu.dk/pubdb/views/publication_details.php?id=3267
>>>>
>>>>I downloaded the thesis, but after a quick scan, didn't find where the new
>>>>algorithm is suggested. Could you please point me to the page where the new
>>>>algorithm is introduced?
>>>
>>>A clear explanation of an old algorithm can be just as interesting as revelation
>>>of a new one.
>>
>>Oh, OK. The text is written quite clearly, and surely it will be of much help
>>for other programmers.
>
>Is there a SMP version of CHESZZZ ?
>http://www.winboardengines.de/html/body_chezzzdetail.html

The published source code does not actually play a game of chess.  It could
easily be modified to do so.  It is designed to analyze a single board position.

It is clear that a Winboard engine was modified to create the parallel chess
analyzer in the paper, since source for parsing winboard commands still lives in
the published source.




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.