Author: Sergei S. Markoff
Date: 22:08:49 09/26/04
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>Note that I didn't invent this. Harry Nelson (cray blitz team member) did so >around 1984 or so when he noticed the parallel search issue of a move near the >end of the move list becoming best on the next iteration, if there was time. > He was a big "problem solver" rather than a "chess game player" and was > looking for things that would help solve problems quicker. This idea also > applied well to real games also so we adopted it and I continued to do so in > Crafty... > >But it was 100% Harry Nelson... Thank you for info.
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